scifi.com navigation

Farscape Home
Primer
Journey Logs
Allies & Enemies
Crichton's Notes
Lifeform Encounters
Translator
Downloads
Message Center
Crichton's Notes
Crichton's Notes

COMMS

Comms are pretty much what they sound like: communication devices. The perk is that they're really small, only a couple inches long and wearable, like my Great-Aunt Trudy's peacock lapel pin. They've also got some extremely smart technology hidden inside. I just have to say the name of the person I want to talk to and, assuming he or she's in range, I'm hooked up instantly. And if I want a conference call with all of Moya's crew? No problem. (No voicemail service, though. Have to work on that.)

The comms are even pretty good at sensing when a conversation is over — maybe by analyzing vocabulary or voice stress, or just by noticing that I'm not talking anymore — and shutting down the connection. Spares me the enormous time and effort of hanging up.

Our comms are Moya-generated, so they function most reliably on or in proximity to our trusty Leviathan. They work well across moderate distances, too — except when they're being jammed by unusual radiation or hostile aliens, which, frankly, happens far too often. If that happens, or if the person you want to talk to is out of range, you don't get even a "no cellular service" signal. You get just ... nothing. And that, believe me, is never a good sign.




JOURNEY LOG REFERENCES

Season of Death

Crichton Kicks

Lava's a Many Splendored Thing

Promises

I Shrink, Therefore I Am


STARBURST TO ANY NOTE